Cormat is a 3D math software intended for visualizing mathematical function graphs, also for physical simulations in the future. The language used for this project is the mix of C++ and C. C code is used for mainly external libraries and APIs such as OpenGl and GLFW. To learn more about the technical side of the project, please visit cormat github
The 3D API used for the project, OpenGL, is in fact not easy to learn nor understand. I have spent lots of time just understanding the principles behind the API. Therefore the development was very slow and painful. But I believe I did a great job handling this monstrosity. Currently, I am busy with my first book about statistics, so I don't give enough love for this project, but I am planing to keep developing it.
Currently the main part of the project is almost finished. I am working on front end user interface with ImGui.